Arcanyst: Secrets of Shaz
SingleplayerPersonal 3D action-adventure built in Unreal Engine 5, inspired by The Witness, The Talos Principle and Zelda.
A collection of my game development projects and interactive experiences.
Personal 3D action-adventure built in Unreal Engine 5, inspired by The Witness, The Talos Principle and Zelda.
Co-op action-magic game for 1 to 4 players: cast chaos, customise everything, together.
Co-op stealth game where up to 5 alien thieves steal world landmarks in a sci-fi universe.
Casual mobile defense game: survive the onslaught, upgrade orbital modules and protect the core. Available on Google Play.
Casual mobile strategy: mine, build towers and barracks, and break the undead gate. Available on Google Play.
Physics-based mobile mayhem: arm your ride with brutal car modules and crush everything in your path.
WebGL metaverse with three biomes, scheduled live events and card collecting, built at Circus Company.
Large interactive wall for up to 30 simultaneous players who join by scanning a QR code (WebGL).
Multiplayer educational game on pre-installed tablets, split into three different gameplay parts.
Experiment merging augmented reality with multiplayer: everyone scans the same target and sees the same shared character.
Unity 6 action game prototype built in two days: archer combat, enemy AI, skills and status effects.
Open-source Unity Editor extension that shows Git status icons directly in the Project window.
Solo-built VR flight simulator on a rotating motion platform, made for a scientific study at ISAE-SUPAERO.
Mixed-reality HoloLens 2 app that visualises the electron beam of a Hitachi TEM microscope through its API.