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Archer of God
PrototypeUnity 6 action game prototype built in two days: archer combat, enemy AI, skills and status effects.
Archer of God is a Unity 6 (URP) action game where you control an archer with skills, a shield and elemental status effects. It was built in two days as a focused exercise in clean, modular gameplay architecture, with separate assemblies for each gameplay system.

Overview
Archer of God is a Unity 6 (URP) action game where you control an archer with skills, a shield and elemental status effects. It was built in two days as a focused exercise in clean, modular gameplay architecture, with separate assemblies for each gameplay system.
The source code is public on GitHub, together with videos of day 1 and day 2 of development.
Features
- Arrow shooting with object pooling
- Enemy AI with aggressive, balanced and defensive presets
- Status effects: burn, cold and push back
- Modular skill, shield and faction systems


