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UnityGame

Seoul K-Medi Center Interactive Screen

MultiplayerLarge interactive wall for up to 30 simultaneous players who join by scanning a QR code (WebGL).

This installation for the Seoul K-Medi Center (서울한방진흥센터) is a large interactive screen designed for up to 30 people playing at the same time. Visitors scan a QR code to join the game from their phone through a WebGL client, and their characters appear on the big screen.

  • Interactive
  • Museum
  • WebGL
Seoul K-Medi Center Interactive Screen - Screenshot 1

Inside the project

The challenge

Let museum visitors join a shared game from their phones and see their characters on a large wall. The installation was designed for up to 30 simultaneous players, joining through a QR code.

What I built

At Circus Company, I developed most of the networking in Unity: character control and the data flow between the server and connected players. Visitors use WebGL clients on their phones to participate in the shared screen experience.

Result & current state

The installation was delivered to the Seoul K-Medi Center. The project demonstrates my contribution to a public multiplayer installation, connecting individual phone controls to a shared display. The videos show the installation in use.

Features

  • Up to 30 simultaneous players on one shared screen
  • Phone clients joining through a QR code (Unity WebGL)
  • Server to player data synchronisation and character control
  • Deployed on site at the Seoul K-Medi Center