Clor AI

Photo editor with AI tools

A photo editorwith AI built in.

You can retouch portraits, put new clothes on a model, change a pose, move the camera and make logos. It all happens in one app, on web, desktop and mobile.

Clor AI desktop app. The AI Director found the model's pose and turned it into a 3D skeleton you can edit.
My role
Team lead
Client
Yellowbox
Team
3 to 4 devs, me included
Platforms
Web, Windows, macOS, Android
Website
clor.kr

01Person retouching

Retouch the skinwithout making it fake.

Sliders for blemishes, dark circles and wrinkles. Pores, texture and expression stay, so the person still looks like themselves.

BeforeAfter
Drag on the photo to compare
Before, zoomedClose-up of the cheek before retouching, with spots and fine lines
After, zoomedSame close-up after retouching. The spots are lighter and the pores are still there.

Skin blemish removal

  • Face Blemish76
  • Dark Circles64
  • Face Oiliness42
  • Forehead Wrinkle70
  • Eye Wrinkle100
  • 10+ sliders

    Blemishes, moles, oily skin, under the eyes, lips, double chin and wrinkles.

  • Presets

    Start from All, Female, Elderly female or Individual in one click.

  • Save and sync

    Save your settings as a preset and apply them to a whole shoot.

02AI fitting

Change the outfitwithout a new shoot.

Drop a piece of clothing on a model photo. Clor AI fits it to the body and keeps the pose and the light, so you get a new photo you can use in a catalog.

Model in a navy suit
Model
Grey knit cardigan on a white background
Clothing
Same model and pose, now wearing the grey cardigan
Result
  • Head
  • Face
  • Gloves
  • Top
  • Bottom
  • Handheld
  • Shoes

7 outfit slots, a style library, and a prompt if you want to describe the fit.

03AI Director: pose

Change the pose,keep the person.

Clor AI finds the body, hands and face, then builds a 3D skeleton you can move joint by joint. You can also pick a preset pose. Then it renders the photo again.

  1. Model photo with the body, hand and face points drawn on top

    1DetectFinds the body, hands and face

  2. The 3D skeleton in the pose editor, bent into a running pose

    2Pose in 3DMove the joints or pick a preset

  3. Same model rendered again in a running pose

    3RenderSame face and suit, new pose

04AI Director: camera

Move the cameraafter the photo is taken.

You turn a virtual camera around the person to get a new angle, and you can change the light too. One photo gives you several viewpoints.

  • Running model photographed from the side

    Original, side view

  • Virtual camera on a sphere around the person, at 135 degrees horizontal and 30 degrees vertical, with soft light
  • Same running model seen from behind

    New angle, from behind

06The rest of the editor

A full photo editoraround the AI tools.

  • Library

    Hundreds of photos per project, with ratings, flags and filters.

  • Editing tools

    Layers, selection, brush, healing, crop and text.

  • Compare and export

    Split view to compare, then export, print or save to the cloud.

07How it's built

What I worked onas team lead.

commits in the project, frontend and backend
4,000+
of them are mine, the most on the team
1,600+
AI models running in the browser
40+
languages
12

Developer Team Lead (Infinique, for Yellowbox)

Clor AI is a photo editor we build for Yellowbox at Infinique, where I lead the dev team. It has the usual pro tools (layers, brushes, liquify, masks) plus a lot of AI on top: you can reshape the body and face, retouch skin, remove blemishes, fix teeth or erase tattoos with sliders that update in real time.

A lot of the AI models run on the device, so photos don't have to leave it. For the rest we use AWS (ECS, Fargate, SQS), Cloudflare R2 for storage, Hugging Face and Replicate. The app is built with React and ships to the web, to desktop with Electron and to mobile with Capacitor.

  1. Multi-layer editor with brush engine, liquify, masks and transforms
  2. Local, client-side inference with TensorFlow and ONNX models
  3. AWS infrastructure (ECS, Fargate, SQS) and Cloudflare R2 storage, with Hugging Face and Replicate models
  4. Real-time, non-destructive editing with optimised canvas rendering
  5. One codebase for Web, Electron desktop and Capacitor mobile apps
  6. Team lead: architecture, code reviews and mentoring
  • Our own WebGL 2 renderer

    We didn't use a canvas library. Every retouch is a GLSL shader we wrote. Big exports render in tiles, so 8K files work even past the GPU texture limit.

  • Models in Web Workers

    MediaPipe, ONNX and TF.js models run in about a dozen workers, so the UI doesn't freeze. On desktop, Electron runs them natively.

  • Pose pipeline

    The detected points become a 3D skeleton in React Three Fiber. We render it as an OpenPose image and send that to the image model.

  • RAW files in WebAssembly

    We built LibRaw as a single-thread WASM module. It doesn't need SharedArrayBuffer, so the site works without cross-origin isolation.

  • A job queue for AI models

    A Fastify API and workers on Fargate send each job through SQS to the right provider: Gemini, OpenAI, fal, Replicate, Recraft and others.

  • One codebase

    A Turborepo monorepo with small platform adapters. The same editor ships to the web, to desktop with Electron and to mobile with Capacitor.

Stack

  • React
  • TypeScript
  • AI / ML
  • Three.js
  • AWS
  • Hugging Face
  • Replicate
  • Electron
  • Capacitor
  • Vite
  • Tailwind CSS
  • Node.js
  • Fastify
  • PostgreSQL

Want to try it?It's live.

Clor AI is made for Yellowbox by our team at Infinique.

clor.kr